Of course, it’s for the click attack, skill, attack, heal sequence of a gameplay loop. I kid, I kid.
Efficiency is one thing, endless repeating and hand-holding is another. I wish I actually understood what people see in these games other than nostalgia.
People don’t play and enjoy those games for an efficiently told story and nothing else.
Of course, it’s for the click attack, skill, attack, heal sequence of a gameplay loop. I kid, I kid.
Efficiency is one thing, endless repeating and hand-holding is another. I wish I actually understood what people see in these games other than nostalgia.