

You can’t hide from the truth.
You can’t hide from the truth.
You prioritize rules and fake news over common decency and humanity and call it science.
People don’t like you or your ideals.
You’re not on your home turf anymore. Even fewer people put up with your shit here.
Truth social, last I checked, required a phone number and they’re almost exclusively made up of spam.
The TSA
I’ve been cooking up an idea for a smaller style MMO with as few NPCs as possible. It’d take a large skill tree in which you can’t possibly put points into everything so people have to specialize and work together. NPCs might fill in jobs while a player is offline like taking sales at the store or unattended crafting but all quests and rewards come from other players. Something unavoidable is that I think there has to be an end or else people either 1) can branch out and become so skilled they don’t need other people or 2) stagnate. So after X real world days, an apocalypse happens. Plague, dragon attack, aliens, zombies, blight, pirates, whatever. If you win, you can rebuild and get a benefit before your next go around. If you lose, you migrate to a new place (generate a new map) and try again.
This, or something close to it, is sometimes called cluttering: https://en.wikipedia.org/wiki/Cluttering
“Why do people have preferences?”
SimplePush. They have an API that is simple enough to call with a curl statement and the parameters of that call are used as a notification on your phone. As a developer, I use it for long running tasks that I want to be notified about.
You can even E2E encrypt the messages so nobody can tell when you pirate something download the next version of your favorite distro.
Maybe you should just give up