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Joined 3 years ago
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Cake day: June 24th, 2023

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  • I am European, and cast iron is not used much here (outside of dutch ovens obviously), and neither is carbon steel. To be completely honest, on this side of the altantic we are all a little puzzled as to why y’all like cast iron so much.

    I have one non-stick pan for omelettes and fish, a seldom used dutch oven for stews, and I can do everything else with straight stainless steel so it all goes in the wash (except the valve of my pressure cooker).

    Even my forged Wüsthof knife goes in.

    I like my wood chopping board, but rarely use it because of the hassle of cleaning it. Machine-washed plastic boards don’t stink, so that’s what I use most days.











  • I personally have an Instinct 2.

    It basically has most features of a smartwatch, but it has no color or touchscreen. I get notifications, I can stop my podcasts, check the weather forecasts, track my sleep or heart rate, it even has a moonphase complication.

    It’s all handled through the buttons. The UI is brilliant, considering the limitations, the sensors are great, and battery really lasts me longer than two weeks.

    It gets all information from the phone (though Gadgetbridge, via BT). I install the official app to manage the Garmin Pay features, and uninistall right after.

    The payment function does not even depend on the phone. It just copies some of the card data inside the watch.

    Every now and then (at least once a day) I need to enter a 4 digit PIN, which is annoying to do using the buttons.

    Great watch.







  • A couple of oldies, that deserve to still be played. Disclaimer: I played both games when they were already ~8 years old, and completely outdated in terms of technology.

    Planescape: Torment

    One of the best RPG ever created, and that is entirely for the world building and writing, and how much of the gameplay ends up being based on these rather than the combat mechanics (which are just ok)

    Deus Ex

    Again it was way ahead of its time in terms of world building and depth, and it was still an unashamed PC game, that dared to challenge its users a little and didn’t need to have a GUI that could be used with a gamepad, unlike the sequels.